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Half Life 2 Is Not Smooth Despite New Hardware

Steam isn't slow, it's barely ever down and it's certainly not filled with "bugs galore". Chrowle Johnson Yes, ->OPEN<-GL is not open source. I can only play for 15 minutes and then I feel bad. colors look off when I use my own colors. Source

You've been lying like an egg for about 5 years now. This is a special web-site wether you will find special last firm-ware or drivers to your sistem http://www.station-drivers.com/index.php?lang=en Also if you dont know what is MSI or LINEBASEMENT go here: http://forums.guru3d.com/showthread.php?t=378044 And since i have 75hz monitor im forced to play with 75fps. Multiplatform support recently has become and will be a major advantage for an API from now on. their explanation

If you are on 10.6.3, stay there. I have updated the story. The "support" is non existent and the higher-ups of valve say so themselves: http://www.pcgames.de/Valve-Software-Firma-15833/News/Wir-wissen-dass-der-Steam-Support-schlecht-ist-1153530/ (use google translate, but the tl;dr basically is: "our support sucks and we know it")! so i think the source of the problem is sth in regard to the steam client itself!

so i lose easily any duel without any damage imYEA commented Apr 9, 2015 Mr @alfred-valve please take a look and try to help us :) i'm sure many people still With the additional headroom of the CPU and GPU in the Mac Pro, I ran our benchmark at higher quality settings and at more resolutions. http://pulse.yahoo.com/_PFMNWRMTPGK7BIRUM7LN4KLKNM curts  In my experience, the Intel OpenGL drivers have had the worst reputation, and so many low-end PCs with integrated graphics use Intel chips. So what if Source runs faster in OpenGL, it doesn't mean other engines necessarily do.

Until we get to the other side of the uncanny valley, we're basically spit-shining. GamezOn Total sham by Valve whose only conecern is their forced down the throat of gamers Steam service. The totally invasive malware they call Steam will have issues with the security model in My question which all these reviews ignore is what upgrades are needed to lessen the lag between levels. my company when L4D first came out, i tried to run it and it ran like crap.

It looks like I'm just missing a bunch of shader files etc:S I have an onboard video card (using my old laptop, which worked fine for HL2)- RodeoClown 20:00, 7 Jun TheSomian05-28-2010, 05:17 AMI have the same problem on a MBP with a 9400. I tried to change services, disabling everything, change various drivers to reduce the DPC latency .. you all remember that?

Then after playing the game you can make a second bat file like cpugamingdisable.bat To active back all the services.. The more modular approach comes at the cost of performance. http://www.facebook.com/people/Daniel-Glass/100000890618477 Daniel Glass  I'd hope that they would actually be building Source Engine 2 to explain the delay since HL2:Ep 2. Nothing was ported because nothing has to be ported.

Stop trying to make Microsoft look like the most evil company in history. this contact form oh.. Shaders: they don't affect graphics quality much, but don't change performance either. I hope you get it fixed. :D permalinkembedsaveparent[–]ezza9000[S] 0 points1 point2 points 2 years ago(0 children)Im on 8.1 with this juddering problem permalinkembedsaveparentgive goldaboutblogaboutsource codeadvertisejobshelpsite rulesFAQwikireddiquettetransparencycontact usapps & toolsReddit for iPhoneReddit for Androidmobile

So the problem appears also statistically in my game: i nearly never kill an enemy anymore with more than 3 hits, since i either have to headhot him before or he All Rights Reserved. http://www.teachmetogame.com/ Bryan B This is some awesome news. http://zuneuser.com/half-life/half-life-cd-key.php Because I don't think they're using DX11.1 (which has been out since February and contains a lot of performance improvements from what I hear) but DX11.0 which came out well over

Disabling vsync (not sure why I'd had it on, I know it runs like crap with it enabled) made it perfect. I even *wrote* about how much I hated it. It shows the town square just outside of the train station in the first level.

wait forever the second day of smooth gameplay http://rghost.ru/6ZVXfnDlz the same csdm hsonly server andrelip commented Apr 18, 2015 Please use the command timedemo on these records with both 44100

Why are they quoting an irrelevant figure ? permalinkembedsavegive gold[–]imacmillan 0 points1 point2 points 2 years ago(7 children)This is not true. permalinkembedsaveparentgive gold[–]Haiku_attack 1 point2 points3 points 5 years ago(0 children)I put a load of cinder blocks on one side of a see-saw I'd made... Nothing dreadful, but very annoying and might just contribute to my quesyness.

FAQ Story Archive Hall of Fame Advertising Terms Privacy Opt Out Choices About Feedback Mobile View Blog Trademarks property of their respective owners. I would be all to happy to completely get rid of MS. The lighting model is what "killed" id Tech 4 for most developers. Check This Out I'm running HL2 just fine, I only got lag when the map loads ended, and from then on I never saw a bit of skipping.

Nope verifying the HL2 cache doesn't help:S - RodeoClown 15:37, 6 Jun 2006 (PDT) You have subfolders, right? Joel Hruska It's interesting to see, but not much more. is a setting that is no longer used for some time (the problem is the drivers) you could play it safe by purchasing a SB Audigy 2 ZS (is PCI not Their Ferraris can be either green or black RyanSmithAT: Not unexpected, but it's still a sign of just how difficult it's going to be to get down to 10nm.

Which restates my point...in a different way. Yes, I know... I'm more down about Apple's ambivalence about their system as a gaming platform. At anything over 120 fps (twice what most monitors can actually show, but useful for 3D screens) it's a pissing contest.

This clock must be replaced in order to achieve better stability and better time resolution of the system. The patch allows you to change this.."mat_forcemanagedtextureintohardware [0,1]" Helps for some.. drunkugly05-28-2010, 10:53 AMthe thing is, think about crossover. I've also experience that for years...

While perfectly good (albeit the reason for darkness) for Doom 3, it was unsuited for other environments (Quake 4 tried to be more bright but had much lower framerates). They call it base clock or BCLK. You are not supposed to supply power to the tracker other than via USB. I am trying to find a more compact alternative to what I used here: https://t.co/Wb2wIfBzZk IanCutress: @TMFChipFool Coffee?

CloudHaze commented Dec 9, 2016 @xxxMarioxxx So what we can do to fix or solve this problem? tl;dr: not only source engine games have this problem, all games on steam suffer from micro-stutter, unsmooth and delayed inputs, the same games without steam run fine! --> culprit steam client!?!? They could claim that OGL is the NEW AND GREATEST blah blah blah other marketing BS. Joe Gilbert Do this.

EDIT2: ok so there were some updates.